// Filename: virtualFileSimple.I
// Created by:  drose (03Aug02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University.  All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license.  You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////


////////////////////////////////////////////////////////////////////
//     Function: VirtualFileSimple::Constructor
//       Access: Public
//  Description: 
////////////////////////////////////////////////////////////////////
INLINE VirtualFileSimple::
VirtualFileSimple(VirtualFileMount *mount, const Filename &local_filename,
                  bool implicit_pz_file, int open_flags) :
  _mount(mount),
  _local_filename(local_filename),
  _implicit_pz_file(implicit_pz_file),
  _open_flags(open_flags)
{
}

////////////////////////////////////////////////////////////////////
//     Function: VirtualFileSimple::get_mount
//       Access: Published, Virtual
//  Description: Returns the VirtualFileMount this file is associated
//               with.
////////////////////////////////////////////////////////////////////
INLINE VirtualFileMount *VirtualFileSimple::
get_mount() const {
  return _mount;
}

////////////////////////////////////////////////////////////////////
//     Function: VirtualFileSimple::is_implicit_pz_file
//       Access: Published
//  Description: Returns true if this file is a .pz file that should
//               be implicitly decompressed on load, or false if it is
//               not a .pz file or if it should not be decompressed.
////////////////////////////////////////////////////////////////////
INLINE bool VirtualFileSimple::
is_implicit_pz_file() const {
  return _implicit_pz_file;
}
